Read eBook ✓ Game Frame Þ

reader å º Aaron Dignan

Ever wonder why teens can spend entire weekends playing video games but struggle with just one hour of homework? Why we’re addicted to certain websites and steal glances at our smartphones under the dinner table? Or why some people are able to find joy in difficult or repetitive jobs while others burn out? It’s not the experiences themselves but the way they’re structured that matters All our lives we’ve been told that games are distractions playful pastimes but unrelated to success In Game Frame Aaron Dignan shows us that the opposite is true games produce peak learning conditions and accelerated achievement Here the crucial connection between the games we love to play and the everyday tasks goals and dreams we have trouble realizing is illuminated Aaron Dignan is the thirty something founder of a successful This is a crash course in the video game conversation going on in both the academy and industry Start here if names like Bogost McGonigal or Juul are unfamiliar to you This would make a great primer for an intro class on the subject of gamesHaving said that if you are familiar with the existing academic dialogue this will feel really tedious almost plagiarized the author does a good job of recognizing sources but it often feels like a cobbled together student paper The writing falls apart in some spots with the various sections coming across as super choppy some are one paragraph and some run on for pages That means the linear thread of a particular chapter can be hard to follow if you have not read additional material on games

eBook Game Frame

Game FrameTo our hybrid cars primes us to be instinctive players Game Frame tackles the challenging task of defining games and the mechanics that make games work from several perspectives then explores these ideas through the lens of neuroscience Finally Dignan provides practical tips for using basic game mechanics in a variety of settings such as motivating employees at work or encouraging children at home giving readers the tools to develop their own games to solve problems in their everyday lives Illuminated throughout with a series of real world examples and hypothetical scenarios Game Frame promises a crash course in game design and behavioral psychology that will leave the reader and by extension the world itself productive Revolutionary visionary practical and time tested Game Frame will change the way you approach lif This book is similar to Reality is Broken by Jane McGonical and Dignan references her several times although this book is a bit structured He gives a bit of information about the historybackground of games and then gives a step by step way of developing a behavioral game complete with numerous examples It was a pretty uick read and I think really useful I can definitely use some of his strategies in teaching and I'm pretty sure these ideas could be implemented in lots of places

Aaron Dignan º Game Frame book

Read eBook ✓ Game Frame Þ ½ [Reading] ➶ Game Frame ➬ Aaron Dignan – Johns-cycling-diary.co.uk Ever wonder why teens can spend entire weekends playing video games but struggle with just one hour of homework? Why we’re addicted to certain websites and steal glances at our smartphones under the Ever wonder why teens canDigital strategy firm that studies the transformative power of technology in culture He and his peers were raised on a steady diet of games and gadgets ultimately priming them to challenge the status uo of the modern workplace What they learned from games goes deeper than hand eye coordination; instead this generation intrinsically understands the value of adding the elements of games into everyday life Game Frame is the first prescriptive explanation of what games mean to us the human psychology behind their magnetic pull and how we can use the lessons they teach as a framework to achieve our potential in business and beyond Games are a powerful way to influence and change behavior in any setting Here Dignan outlines why games and play are such important trends in culture today and how our technology from our iPhones I read this book years ago My idols for game based learning are Aaron Dignan and Jane McGonigal I recently have been in contact with Jane on my research getting kids to critically think through a challenge mindset with her book SuperbetterI am teaching kids on STEMSTEAM right now and my student tells me my parents grounded me from technology I am all all technology? they tell me yes and I am bored I go don't tell me these things book report time and gave him my copy of Game Frame along with a pocket dictionary to look up words he doesn't understand Ironically I hadn't looked at this book in a while we flip to chapter 1 and the first two words We're bored Great teaching moment Love this book and love that I get to get kids to read it when you have a student who has already made over 100 video games through Scratch and they can't use technology and that's all they know hard copy learning book on things they can relate to with chapter titles like leveling up in a video game